Hey-yah, so I’m trying to play a game called Cycle of Corruption, and the game itself has a built-in connection to Intiface Central, but the problem I’m having is that my toy jitters when it gets to the faster animations in scenes. Right now, I have Oscillate disabled, Linear is Step Count 0-100, and Message Gap is at 50. Any advice on what the best settings would be to change to get rid of the jitter?
That seems like the game is just sending commands too fast. The SolacePro also has a fixed update speed on Intiface because it doesn’t have on-device time to destination logic, so exceeding the internal update loop speed from the game will always result in jitter
Ah, gotcha, so is there no way to fix that in Intiface itself or some kind of workaround I could do?
You might have better luck with the Oscillate feature enabled and position disabled. It shouldn’t be as jerky as the device has much better built-in support for oscillating at given speeds - it’s lack of built-in position with speed control is the main cause of the issues.