How to set heavy rumble vibrations as default on intiface using game controllers

When using Intiface and connecting it to a game or funscript it will always defaultly use the light vibrations instead of the heavy one when using an xbox compatible controller anyway to change this

I’m assuming you’re connecting the controller with the Game Haptics Router in addition to Intiface (correct me if I’m misunderstanding the question) but in the GHR there is an option under “visualizer/settings” to multiply the vibration intensity. If you’re using other software, you probably have to look in that software’s settings and see if it has a setting with which you can tweak vibration intensity.

Sorry I didn’t think I explained it very well, I’m not using the Game Haptics Router just Intiface alone, and when using a controller or anything connected there is two sliders for each of the rotors in the rumble. Whenever I connect my controller and use it with a funscript or with a game such as beat banger it only uses the weaker rotor, I want it to use the more intense rotor which is the slider on the bottom

That sounds like the clients you’re using are only sending vibration commands to the first feature on the controller - if that’s the case, you should report the issue to the client developers.

Which funscript player are you using? ScriptPlayer shouldn’t have this issue.